Wednesday, March 31, 2010

Tedd McDunah

Hi everyone!
If you're interested in recycled materials, check out Tedd McDunah. He's a friend of mine who teaches at ASU (Arizona State).
his blog is here!

Friday, March 26, 2010

SecondLife Survey

Hi all, it's Elizabeth. At the Filthy Fluno lecture last night, Frank, an Education student here at Towson, approached me about a survey he was conducting regarding students and SecondLife. He would be much obliged if any art students involved in the SecondLife universe would take his survey.



Don't forget to pass this on to any other students you may know who have an interest in SecondLife!

post taken from http://crafthaus.ning.com



ANYONE OUT THERE WANT TO COME WITH ME?

Thomas Mann will be visiting California University of PA April 6th and 7th.

He will give a lecture on his work April 6th in Duda Hall 103 at 6pm, followed by his famous Design For Survival workshop April 7th in Old Main Chapel (9am-4pm).

This event is free and open to the public. Please contact Jim Bove at BOVE@calu.edu (or via Jim'ss crafthaus page) to reserve your spot. Reservations are not required, but we would appreciate knowing how many to expect. Lunch during the workshop will be own your own. The campus and town have many places to eat, or feel free to enjoy your lunchbox on the beautiful campus.

Thomas Mann: Details from the Adventure
An artist tracks the path of his career from the early 70’s to the weird world of NOW.

Thomas Mann has been making his living as a fulltime art professional since he graduated from college in 1970. Best known for his “Techno-Romantic” jewelry designs he eschews the title of jeweler, and prefers the description that he is an artist working in the medium of jewelry. With a degree in technical theatre, set design and lighting, he also invents and builds large public art sculpture and installations. His touring exhibition “STORM CYCLE: An Artist Responds to Hurricane Katrina” is a blend of the many concept and techniques employed in his work.

Since the turn of the millennium, Mann and his production company, Thomas Mann Design Inc., and his gallery, Gallery I/O, both based in New Orleans, have survived the negative economic effects of 911, the death of his wife, Hurricane Katrina and now, this bizarre recession. As a result, he found it necessary to increase his creative output, up the number of events to present and sell his work, begin teaching hands-on workshops, start a new business venture, studioFLUX, and in general get busier than he’s ever been before.

Keeping in mind that the Chinese symbol for chaos means both danger and opportunity, this image driven lecture tracks the progression of events and
experiences that place him at the interesting and challenging crossroads of creativity, age, and semi-celebrity.

Friday, March 19, 2010

Hello, Materia World

I'm curating an online exhibition through Crafthaus and you should all consider entering.
Here's the skinny:
- You can only enter the show if you are a member of Crafthaus.ning.com. That being said, a year long membership costs you $20 and gets you a very large craft-social network, space for an online portfolio, prospecti for numerous online and offline exhibitions, the ability to enter any Crafthaus online exhibition for free, video clips, craft forums, etc.
- The exhibition is viewable to the general public (not only Crafthaus members).
- Most exhibitions will cost you at least $30 to enter ... this one is only $20 (well, really, that's for your membership). Even if you don't think your portfolio is spectacular yet, it's okay! Don't be intimidated! JOIN! This is valuable! And ENTER! You might get in! And even if you don't, rejection makes you stronger! I know this (all to well)! DO NOT BE AFRAID.

JOIN HERE. Oddly Wearable forum link.

Here's the info on the show I'm curating (I'm making this easy for you all... you don't even have to click the above links to find info):

OPEN CALL: Oddly Wearable

“Oddly Wearable” is an online exhibition that features Crafthaus members who make non-functional jewelry that questions our society’s need to strive for an ideal. Do you make pieces that inhibit the wearer’s movements? Or have you made something that makes the wearer and/or the viewer feel discomfort? This online exhibition will be a celebration of inquiry and dysfunction.

If you feel that your work fits into this exhibition and you are a Crafthaus member, please apply!

Submission Requirements:

- Each artist may submit up to three pieces for consideration. Each piece may be represented by a full view and a detail (totaling a maximum of six images).
- Please include your name and title of the piece in each file name. (ie: RachelTimmins_Title Goes Here.jpg
- 800pxl maximum dimension in jpg format
- In a word document, please provide your contact information, a few sentences about each piece, the materials used to make each piece and the dimension of each piece (H x W x D).
- Please e-mail all application components to Rachel Timmins (rachel.i.timmins@gmail.com)

This exhibition will run on Crafthaus from September 7 - October 7 and will be able to be viewed by the general public (not only Crafthaus members). Entries are due by August 25th.

About the curator:

Rachel Timmins is a Studio Art (Metals Concentration) MFA Candidate at Towson University. She earned her BFA in Metal/Jewelry Design with a Minor in Sculpture from Buffalo State College in 2009. Rachel has been the recipient of numerous awards including status as a Finalist in the Student NICHE Awards, the Jauquet Award at Buffalo State College and the Award For Excellence in Sculpture at Buffalo State College. Her work has been shown in many exhibitions and she is commissioned regularly to make custom works.

Thursday, March 4, 2010

Creative Caffeine

Hey everyone! Here is some of the creative caffeine that Jess and I did together. I cut it short because the actual blog post is quite large. If you're interested in seeing the rest of our studies please visit one of our blogs.

Today Jess and I worked together to brainstorm for the One Object, Three Materials project. We sat and talked out what we thought "hype" meant. Here is our resulting bubble chart.


We then spat out ideas for a good half hour on some issues to attend to with out projects. I chose to free-write while Jess chose to stick with the chart. We then selected the ten most inspiring issues and sought to hype them in some way.


Our first issue is that of caffeine addiction, particularly in college and the work environment. As I was on a caffeine buzz at the time, the idea was not hard to stumble upon. I thought we could use a jarring image to bring the drinker's attention to the effects of their actions. What better place for this image than the coffee cup itself? I thought we could design a coffee cozy with the image of bloodshot eyes, as if the coffee were looking at you. I sketched up some eyes and grabbed a starbucks cup from the hour earlier and mocked-up the concept.

Jess had the idea of bringing people's attention to their food waste. She had the same thought of hitting the problem right at home. She thought we could use the jarring image a landfill to paste around the outside of a trashcan that people commonly use to dispose of food waste.

An issue that plagues me, as well as many people I know, is a lack of energy and enthusiasm in the winter. I know that my problem is in a large part due to such a deficiency of vitamin D as I am never outside for a long enough amount of time in the winter. Sunlight is very important to your mental and physical health and it is recommended that a person get at least 20 minutes of sunlight per day. I began thinking how I could draw attention to this fact and then I thought of the stakes that are used in potted plants to remind the owner of the plants' needs. I thought I could use this same method to remind people of their own needs.



Jess's next idea had to do with person health as related to inhalation, may it be germs or smoke. This piece bring attention to the fact that how you maintain yourself affects not only you but the people around you.


Our next issue had to do with energy overuse. It deals with the unnecessary use of lighting. It is your natural reaction, upon walking into a dark room, to flip on the light switch. This happens even when the lighting isn't necessary. This object makes the energy user think before switching on the light. They must maneuver into a box instead of just running their hands along the wall to switch on the light. This extra bit of effort will prevent the user from switching on the light out of habit.


This is Jess's idea to hype the fact that war is all around us. She thought to use an image that both makes the viewer think of war and play. Pairing two concepts that don't commonly coexist. reduced rates.

Professional Photography for Hype

Hey guys, I used to do a lot of Photography and I know it is quite expensive to get your work professionally photographed. I was thinking since a lot of us seem to be doing wearable pieces maybe we could get together for the photography. We could talk to some of the upper level photography majors that have access to the studio spaces in school and have the equipment and use the same models to split up some of the costs.

good project documentation







These are images from a student project by Adrienne Wiegmann. Make your documentation good!

Hype! artists

Some Hype! artists to look up. Post images of your findings to this blog.
Be a Design Team.

Lex Drewinsky

Lorraine Schneider
Drew Scorsonne
Modern Dog
Woody Purel
James Victory